
This effect can occur once every 20 seconds and the damage scales off the higher of your Weapon and Spell Damage. Allies within the whirlwind reduce their Magicka and Stamina costs by 10%. Enemies within the whirlwind take Shock Damage and Physical Damage every second. 2 – On dealing damage with a Heavy Attack, create a 6 meter whirlwind that slowly moves forward for 8 seconds, growing by 3 meters every 3 seconds.This effect can occur once every 12 seconds and the damage scales off your Max Health.

The tether breaks if the target moves more than 12 meters away. While tethered, you deal Frost Damage every second to enemies touching the tether and cause them to have a 200% increased Status Effect Chance. 5 – When you Block, tether to the enemy if they are within 8 meters of you for 8 seconds.This effect can occur once every 20 seconds and scales off the higher of the synergy activator’s Weapon or Spell Damage. 5 – When you deal Critical Damage, you or an ally can activate Gryphon’s Reprisal on the enemy within the next 8 seconds, causing a small gryphon to fly by and deal Bleed Damage over 10 seconds to enemies within 5 meters.This effect can occur once every 10 seconds. 5 – When you overheal yourself or a group member with a Direct Heal, you apply Maligalig’s Maelstrom to the target for 6 seconds, dealing 33% of the overhealing amount, up to a maximum of 3300, as Shock Damage once every 1 second to enemies within 7 meters.
